Day 22 - Boot: 00d 00h 00m - AET:
Game Started: 11/07/2005 - Last Updated: 12/30/2005 - 4 PIPE TEST
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AdvanceStratagist AdvanceStratagist
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
78300
Turbo Charge [ 6000 / 27000 ] Overdrive [ 6000 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Lactose_Intolerant Lactose_Intolerant
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2300
Snipe Attack [ 23450 / 27000 ] Super Snipe [ 23450 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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randomizer randomizer
Units gain +10% attack.
37300
Black Wave [ 27000 / 27000 ] Black Storm [ 52650 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Neville Longbottom Neville Longbottom
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 64800 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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