8p Immigration
Day 65 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/09/2024 - Last Updated: 06/20/2024 - 8P - Doubled Immigration
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
joeiac1000
Luck on attacks is +0 to +19%.
24:00:11
75500
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Practical
Units cost is reduced to 90% (10% cheaper).
00:00:00
229480
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Barter [ 12650 / 81000 ] Merchant Union [ 12650 / 135000 ]
Forgotten Infantry
Units cost is reduced to 90% (10% cheaper).
64:11:07
343150
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Barter [ 81000 / 81000 ] Merchant Union [ 109035 / 135000 ]
Temporary_name
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:00:00
1500
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
NoSkillsHere
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
50:09:55
2400
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POWER
randomperson 76
Units cost is reduced to 90% (10% cheaper).
47:15:27
22810
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Barter [ 38655 / 81000 ] Merchant Union [ 38655 / 135000 ]
InuTheTengu
Units cost is reduced to 90% (10% cheaper).
19:05:57
23420
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
BoldGiraffe
Units cost is reduced to 90% (10% cheaper).
19:10:54
5300
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Barter [ 10995 / 48600 ] Merchant Union [ 10995 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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