Kingdom Rush High Funds
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/15/2024 - Last Updated: 06/25/2024 - For Honor and Glory
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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pic8u7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:03:02
45000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Snipe Attack [ 3050 / 37800 ] Super Snipe [ 3050 / 75600 ]
HAP
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:04:09
48500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Snipe Attack [ 22750 / 37800 ] Super Snipe [ 22750 / 75600 ]
Raedel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
1100
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Zö
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:02:02
27000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Lightning Drive [ 24050 / 27000 ] Lightning Strike [ 24050 / 81000 ]
Exemplar
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:16:07
86100
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 250 / 48600 ] Lightning Strike [ 250 / 145800 ]
Paragon1526
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:23:51
60700
  • 0
  • 0
  • 0
    0/?
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    0/?
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 56300 / 113400 ]
IhsanTA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:02:37
34000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 41825 / 72000 ]
WaffleBoi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:04:28
22000
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Myriddin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:14:10
21200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:10:10
76700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Fruitigal
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:01:16
4600
  • 0
  • 0
  • 0
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SUPER
Stealer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:11:01
26000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 7850 / 32400 ] Super Snipe [ 7850 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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