cruel desert
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/18/2024 - Last Updated: 05/28/2024 - cruel world
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
18:23:49
29500
Tsunami [ 26625 / 50400 ] Typhoon [ 26625 / 88200 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
Carapapa Carapapa
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Luck on attacks is +0 to +19%.
13:17:47
11650
Gold Rush [ 20090 / 25200 ] Power of Money [ 20090 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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quacktagon quacktagon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
28:02:53
5200
Meteor Strike [ 20900 / 75600 ] Meteor Strike II [ 20900 / 126000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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    Units in vision only
    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
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    Unit-count sprite
    x 1
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Burningman Burningman
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
13:20:24
3880
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Briarios Briarios
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units cost is reduced to 90% (10% cheaper).
29:12:50
21100
SUPER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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史努比 史努比
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:14:52
17400
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 32150 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Pasta Masta Pasta Masta
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
8600
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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    Units in vision only
    Unit-count sprite
    x 6
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 126200
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ViridisViperz ViridisViperz
Luck on attacks is -9% to +24%. Units (even air units) gain +10% attack power on roads.
11:06:17
2600
Brute Force [ 30770 / 32400 ] Barbaric Blow [ 30770 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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