[STD] [T4] Map Test
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/19/2024 - Last Updated: 07/18/2024 - Combinatorial Combat
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cadeor
Luck on attacks is -9% to +24%.
07:10:22
8100
  • 0
  • 0
  • 0
POWER
lemonade_iced
Luck on attacks is -14% to +29%.
08:05:28
34500
  • 0
  • 0
  • 0
POWER
soupladle
Units gain +30% attack, but lose -20% defense.
00:00:00
84350
  • 0
  • 0
  • 0
Knuckleduster [ 54000 / 54000 ] Haymaker [ 108000 / 108000 ]
pepo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:07:58
22150
  • 0
  • 0
  • 0
SUPER
CaptainBaron
Units gain +30% attack, but lose -20% defense.
06:17:55
27000
  • 0
  • 0
  • 0
Knuckleduster [ 8800 / 27000 ] Haymaker [ 8800 / 54000 ]
Z3ro1c
Units gain +30% attack, but lose -20% defense.
02:18:26
23000
  • 0
  • 0
  • 0
Knuckleduster [ 24050 / 27000 ] Haymaker [ 24050 / 54000 ]
Resmae
Units (even air units) gain +10% attack power on plains.
10:13:16
36900
  • 0
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 46650 / 64800 ]
Maliëry
Units (even air units) gain +10% attack power on plains.
01:01:41
73900
  • 0
  • 0
  • 0
Beat Down [ 32400 / 32400 ] Block Rock [ 35650 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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