Day 262 - Turn: 03d 07h 08m - Total: 55d 06h 33m
Game Started: 04/21/2024 - Last Updated: 06/05/2025 - ! 16 Player Immigration Race
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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pepo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
55:06:32
369100
  • 2
    Unit-count sprite
    x 2
  • 2000
  • 1000
Double Time [ 43700 / 81000 ] Victory March [ 43700 / 216000 ]
MuffinTheRedPoodle…
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
23:21:36
550
  • 0
  • 0
  • 0
Market Crash [ 0 / 25200 ] War Bonds [ 0 / 75600 ]
Raedel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
237:06:14
261000
  • 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 6000
  • 1000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Horizon21
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:07:09
24600
  • 0
  • 0
  • 0
Market Crash [ 0 / 28800 ] War Bonds [ 0 / 86400 ]
Joe best 200
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:00
1000
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
HunterAnubis
No day-to-day abilities.
07:06:55
7000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
docteur qui
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:02:27
35800
  • 0
  • 0
  • 0
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Sverdrup
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
17:10:47
27650
  • 0
  • 0
  • 0
Market Crash [ 0 / 39600 ] War Bonds [ 0 / 118800 ]
Majcek
No day-to-day abilities.
03:00:00
1000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Guillem
Luck on attacks is +0 to +19%.
01:23:26
24900
  • 0
  • 0
  • 0
Lucky Star [ 0 / 32400 ] Lady Luck [ 0 / 64800 ]
AnarchistToad
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
34:19:27
1914500
  • 0
  • 0
  • 0
Market Crash [ 20300 / 54000 ] War Bonds [ 20300 / 162000 ]
1st_walker
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:10:21
16000
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
XtremeWiped
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:20:49
12000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
MXImuse
Luck on attacks is +0 to +19%.
14:23:35
7000
  • 0
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
wombie
Units (even air units) gain +10% attack power on roads.
21:01:04
10600
  • 0
  • 0
  • 0
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Ghillieguy52
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
39:17:37
11200
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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