Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/28/2024 - Last Updated: 08/08/2024 - 2v2 Crecy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Zylito
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:02:01
12700
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Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
Max Force [ 14575 / 37800 ] Max Blast [ 14575 / 75600 ]
Dark R41d3r
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:00:36
7800
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Player team
Turbo Charge [ 8225 / 37800 ] Overdrive [ 8225 / 75600 ]
Max Force [ 11550 / 43200 ] Max Blast [ 11550 / 86400 ]
WinterFox
No day-to-day abilities. No day-to-day abilities.
00:00:00
24300
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Player team
POWER
Hyper Repair [ 9700 / 37800 ] Hyper Upgrade [ 9700 / 75600 ]
gv_ana
Unaffected by snow, but rain affects him the same as snow would for others. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:15:50
600
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Player team
Blizzard [ 36150 / 37800 ] Winter Fury [ 36150 / 88200 ]
Turbo Charge [ 10700 / 43200 ] Overdrive [ 10700 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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