new game
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/28/2024 - Last Updated: 07/29/2024 - Paises de AWBW
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
fadeemblem4812
Units cost is reduced to 90% (10% cheaper).
06:07:28
6420
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
polarthole
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:15:38
63400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:19:57
1200
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
timeforqilin
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:16:55
28600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 43200 / 43200 ] Airborne Assault [ 129600 / 129600 ]
Burningman
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:06:10
301370
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 46800 / 46800 ] Power of Money [ 81060 / 140400 ]
Az1mute
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
37800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 46800 / 46800 ] Airborne Assault [ 84150 / 140400 ]
icedfish
Units cost is reduced to 90% (10% cheaper).
08:17:31
22770
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
史努比
Units cost is reduced to 90% (10% cheaper).
10:11:35
22200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
LeCrazyZXL
Units cost +20% more to build, but gain +30% attack and defense.
03:00:00
26500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
lemonade_iced
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:04:29
26440
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Gorthon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:13:53
15100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Axus03
Units cost is reduced to 90% (10% cheaper).
07:10:15
23710
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
Astrostella7
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:22:37
48100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 21600 ] Airborne Assault [ 0 / 64800 ]
Myriddin
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:20:43
19400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Defeatjet
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11:22:23
62800
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
IhsanTA
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:00:54
41700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 46930 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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