2v2v2v2 Teams!
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/27/2024 - Last Updated: 06/23/2024 - CONTURBATIO ULTIMUM
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Viviblue
Units gain +10% attack.
25:22:24
100
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Player team
Black Wave [ 63000 / 63000 ] Black Storm [ 113400 / 113400 ]
Fuytaro
Units gain +10% attack.
21:18:15
22000
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Player team
Black Wave [ 31800 / 54000 ] Black Storm [ 31800 / 97200 ]
TheConLad
Luck on attacks is -14% to +29%.
18:21:02
3400
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Player team
Overclock [ 6900 / 32400 ] System Crash [ 6900 / 75600 ]
Palpa
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
33600
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    Units in vision only
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Player team
Tsunami [ 4950 / 50400 ] Typhoon [ 4950 / 88200 ]
Otbgoat
No day-to-day abilities.
19:00:08
33400
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
MCL
Luck on attacks is +0 to +19%.
22:06:09
20400
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 57750 / 64800 ]
os29
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:11:12
33200
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    Units in vision only
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Player team
Double Time [ 16700 / 32400 ] Victory March [ 16700 / 86400 ]
ItsMeAlexi
Units gain +10% attack.
23:06:50
4300
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    Units in vision only
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Player team
Black Wave [ 5400 / 63000 ] Black Storm [ 5400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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