Pipe seams FFA T4
Day 54 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/03/2024 - Last Updated: 09/13/2024 - .Pipe Seam Nothing, Non-Bullying Edition
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CaptainBaron
Units gain +30% attack, but lose -20% defense.
14:21:25
13800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
斩妖
Units gain +30% attack, but lose -20% defense.
27:10:38
76000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Knuckleduster [ 2000 / 54000 ] Haymaker [ 2000 / 108000 ]
divinio
No day-to-day abilities.
02:23:45
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Az1mute
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:03:29
4400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 57550 / 63000 ]
QuietProfesional
Units gain +30% attack, but lose -20% defense.
07:18:48
32000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 5000 / 27000 ] Haymaker [ 5000 / 54000 ]
Colin1234
Luck on attacks is -9% to +24%.
04:19:45
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
runninghamburger
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:04:43
15800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 32400 / 32400 ] Overdrive [ 37550 / 64800 ]
CaerXhan
Units gain +30% attack, but lose -20% defense.
02:23:07
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
midbomber
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
26:12:21
17300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 18400 / 37800 ] Overdrive [ 18400 / 75600 ]
Gaagaagiins
Units gain +30% attack, but lose -20% defense.
06:05:49
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Fiore_man
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:08:01
7800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 13500 / 27000 ] Counter Break [ 13500 / 45000 ]
Stijntje
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
23:21:44
45900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 81000 / 81000 ] Counter Break [ 135000 / 135000 ]
Amit8989
Units gain +30% attack, but lose -20% defense.
17:22:42
146300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
4ldwin
Units gain +30% attack, but lose -20% defense.
00:00:00
1034600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
Mint_Swater
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:19:25
19000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Enhanced Vision [ 26250 / 27000 ] Counter Break [ 26250 / 45000 ]
Old Spice
Units gain +30% attack, but lose -20% defense.
16:07:42
46000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 40600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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