TEAM PLAY !!!
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2024 - Last Updated: 07/22/2024 - 17 x 17 Death Trap
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
unpetitgens
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:23:02
4800
  • 0
  • 0
  • 0
Player team
Tower Shield [ 1400 / 32400 ] Tower of Power [ 1400 / 64800 ]
Carapapa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
27600
  • 0
  • 0
  • 0
Player team
SUPER
SpaceCowboya
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
17:02:11
10000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
rweoifhasdfjwe
Luck on attacks is -14% to +29%.
04:18:55
10100
  • 0
  • 0
  • 0
Player team
Overclock [ 7650 / 27000 ] System Crash [ 7650 / 63000 ]
Valior
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:00:46
5600
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 61300 / 63000 ]
FunkyLemon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:10:52
13000
  • 0
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 31200 / 72000 ]
icedfish
Luck on attacks is +0 to +19%.
11:07:37
9800
  • 0
  • 0
  • 0
Player team
Lucky Star [ 8900 / 32400 ] Lady Luck [ 8900 / 64800 ]
IhsanTA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:10:01
7000
  • 0
  • 0
  • 0
Player team
Double Time [ 17100 / 27000 ] Victory March [ 17100 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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