2vs2 Match 4
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/09/2024 - Last Updated: 05/20/2024 - A Memory of Light
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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darkhoshi12
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
40900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 25650 / 37800 ] Victory March [ 25650 / 100800 ]
darryl_watson
Units gain +30% attack, but lose -20% defense.
13:13:29
8800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Deathraven13
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:12:44
16900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 19800 / 27000 ] High Society [ 19800 / 54000 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:13:27
1500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 46500 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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