3v3
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/11/2024 - Last Updated: 06/02/2024 - 官渡之战II
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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trigue92
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:12:26
26300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 56625 / 64800 ] Meteor Strike II [ 56625 / 108000 ]
dededias
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:10:19
13510
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 22340 / 36000 ] Power of Money [ 22340 / 108000 ]
21Pitufina21
No day-to-day abilities.
00:00:00
13300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
南鸢
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:19:46
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 60870 / 64800 ] Meteor Strike II [ 60870 / 108000 ]
Astrostella7
Units cost +20% more to build, but gain +30% attack and defense.
13:23:41
20760
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
史努比
Units cost is reduced to 90% (10% cheaper).
20:04:20
80
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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