8 Free for All!
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/29/2024 - Last Updated: 05/19/2025 - 8 Corners
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Reyes.Y
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
174:02:01
15400
  • 0
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    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 32850 / 54000 ]
Hecz
Units gain +10% attack.
379:04:17
3800
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Black Wave [ 72000 / 72000 ] Black Storm [ 120250 / 129600 ]
chelitadestroyerxxx
Units gain +10% attack.
79:07:09
12600
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Black Wave [ 4550 / 45000 ] Black Storm [ 4550 / 81000 ]
JESANDRES
Units gain +10% attack.
421:09:59
300
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Black Wave [ 72000 / 72000 ] Black Storm [ 90900 / 129600 ]
Adixionz
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
143:05:25
11100
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 34750 / 54000 ]
DrTaco1618
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
425:23:39
900
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
Reggaeshark0
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
156:15:00
11700
  • 0
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Double Time [ 21500 / 27000 ] Victory March [ 21500 / 72000 ]
Adolfo Medina
Units gain +10% attack and +10% defense.
00:00:00
10200
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  • 0
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    0/?
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None [ 27550 / 90000 ] Ex Machina [ 27550 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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