Raid: Primordial Ooze
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/16/2024 - Last Updated: 04/14/2025 - Raid: Primordial Ooze
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Viviblue
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:13:30
17900
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    Units in vision only
  • 0
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Player team
Tsunami [ 10000 / 57600 ] Typhoon [ 10000 / 100800 ]
PandaManJoe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:10:22
14400
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Player team
Snipe Attack [ 22250 / 27000 ] Super Snipe [ 22250 / 54000 ]
Ironbasilisk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:08:53
67400
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 34750 / 64800 ]
Az1mute
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
31:01:19
69900
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    Units in vision only
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
Bane2407
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:12:30
17800
  • 0
    Units in vision only
  • 0
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Player team
Tsunami [ 7700 / 64800 ] Typhoon [ 7700 / 113400 ]
Burningman
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
35:15:35
395935
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    Units in vision only
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Player team
Gold Rush [ 16620 / 36000 ] Power of Money [ 16620 / 108000 ]
tomholland420
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:13:50
600
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    Units in vision only
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Player team
Tsunami [ 4200 / 57600 ] Typhoon [ 4200 / 100800 ]
CaptainBaron
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
22:19:42
36200
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    Units in vision only
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Player team
Market Crash [ 2800 / 43200 ] War Bonds [ 2800 / 129600 ]
Sverdrup
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:13:29
184635
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    Units in vision only
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Player team
Gold Rush [ 9440 / 39600 ] Power of Money [ 9440 / 118800 ]
JIPS
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:01:06
27300
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    Units in vision only
  • 0
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 55500 / 113400 ]
EA250_1
Units gain +10% attack.
04:08:52
15400
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    Units in vision only
  • 0
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 56200 / 97200 ]
Crashtronaut
Units cost is reduced to 90% (10% cheaper).
27:02:35
26660
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    Units in vision only
  • 0
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Player team
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
advancewarsnoob
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:04:15
9200
  • 0
    Units in vision only
  • 0
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Player team
Gold Rush [ 2000 / 18000 ] Power of Money [ 2000 / 54000 ]
Infentree
Units gain +10% attack.
20:06:28
17200
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    Units in vision only
  • 0
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 78250 / 97200 ]
Shiki_Kiryu
Units gain +10% attack.
13:10:07
5300
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    Units in vision only
  • 0
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Player team
Black Wave [ 39750 / 72000 ] Black Storm [ 39750 / 129600 ]
ArbitJ94
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
40200
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    Units in vision only
  • 0
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Player team
Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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