Unlimited Juice!
Day 47 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/17/2024 - Last Updated: 04/02/2025 - Global League World Immigration
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LeeAdama
Luck on attacks is -14% to +29%. No day-to-day abilities.
00:00:00
959500
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 51100 / 54000 ] System Crash [ 51100 / 126000 ]
Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 128900 / 129600 ]
Railroadhunter
Luck on attacks is +0 to +19%. Units cost is reduced to 90% (10% cheaper).
15:17:32
34870
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 64800 / 64800 ] Lady Luck [ 75709.2 / 129600 ]
Barter [ 7723 / 59400 ] Merchant Union [ 7723 / 99000 ]
Element115
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:10:00
720
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 20139.8 / 43200 ] Samurai Spirit [ 20139.8 / 75600 ]
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
bukie
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
18:23:55
27800
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jose507pty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
12:22:00
9000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Bithault
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Luck on attacks is +0 to +19%.
12:16:36
14100
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
OliverCromwell
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:07:42
53750
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 11129.2 / 48600 ] Victory March [ 11129.2 / 129600 ]
Tower Shield [ 0 / 48600 ] Tower of Power [ 0 / 97200 ]
melly
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Luck on attacks is +0 to +19%.
29:21:19
32000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 28800 / 28800 ] Airborne Assault [ 43372.8 / 86400 ]
Lucky Star [ 0 / 43200 ] Lady Luck [ 0 / 86400 ]
leadapple
Units cost is reduced to 90% (10% cheaper). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:21:10
94670
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 40662 / 48600 ] Merchant Union [ 40662 / 81000 ]
Double Time [ 32400 / 32400 ] Victory March [ 41025.2 / 86400 ]
Garfogular
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:03:21
3800
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 85500 / 97200 ] Meteor Strike II [ 85500 / 162000 ]
Double Time [ 32400 / 32400 ] Victory March [ 85950 / 86400 ]
Etelgrin
Units cost +20% more to build, but gain +30% attack and defense. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:22:39
3000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
advancewarsnoob
Luck on attacks is +0 to +19%. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:23:44
4500
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Viviblue
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:07:49
94100
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
gostop1423
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Luck on attacks is +0 to +19%.
25:17:11
12098
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Lucky Star [ 0 / 48600 ] Lady Luck [ 0 / 97200 ]
Night Sun
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:15:17
960
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 1510 / 57600 ] Samurai Spirit [ 1510 / 100800 ]
Market Crash [ 36000 / 36000 ] War Bonds [ 80150 / 108000 ]
HAP
Luck on attacks is +0 to +19%. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:20:11
34900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 32400 ] Lady Luck [ 0 / 64800 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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