Trouble Waters(Limited)
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/30/2024 - Last Updated: 09/15/2024 - 48 fronts
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Lrron
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
15:09:54
8770
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Market Crash [ 25665 / 28800 ] War Bonds [ 25665 / 86400 ]
Fruitigal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:09:29
3300
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Player team
Copter Command [ 38165 / 39600 ] Airborne Assault [ 38165 / 118800 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
HAP
Units cost is reduced to 90% (10% cheaper). Luck on attacks is +0 to +19%.
12:03:40
18060
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 48567.4 / 54000 ]
Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
Propanya
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:09:26
2900
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Player team
Copter Command [ 18400 / 28800 ] Airborne Assault [ 18400 / 86400 ]
Double Time [ 9200 / 27000 ] Victory March [ 9200 / 72000 ]
UpDownLeftRightAB
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
04:15:59
500
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Hyper Repair [ 29575 / 54000 ] Hyper Upgrade [ 29575 / 108000 ]
Discokoopa
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost is reduced to 90% (10% cheaper).
13:15:11
6920
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Player team
Market Crash [ 9530 / 32400 ] War Bonds [ 9530 / 97200 ]
Barter [ 7405 / 32400 ] Merchant Union [ 7405 / 54000 ]
wahoo24
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:10:55
9900
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Player team
Copter Command [ 19400 / 32400 ] Airborne Assault [ 19400 / 97200 ]
Tower Shield [ 9700 / 27000 ] Tower of Power [ 9700 / 54000 ]
Siege Tortoise
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11:16:09
17478
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Player team
Gold Rush [ 0 / 28800 ] Power of Money [ 0 / 86400 ]
Market Crash [ 0 / 32400 ] War Bonds [ 0 / 97200 ]
NoSkillsHere
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
09:21:37
50
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 38340 / 86400 ]
Barter [ 0 / 48600 ] Merchant Union [ 0 / 81000 ]
Multifan
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:21:52
187800
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
IXTen
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:15:20
462000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
trigue92
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
5400
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Player team
POWER
Double Time [ 32400 / 32400 ] Victory March [ 64100 / 86400 ]
Sir Squeeble
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:03:17
2200
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Player team
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
manifestado
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
04:12:53
12200
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Player team
Enhanced Vision [ 0 / 37800 ] Counter Break [ 0 / 63000 ]
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Garfogular
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:19:20
929540
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Player team
POWER
Max Force [ 29885 / 32400 ] Max Blast [ 29885 / 64800 ]
CptBrenner
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:02:12
226230
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Player team
Market Crash [ 36000 / 36000 ] War Bonds [ 108000 / 108000 ]
Gold Rush [ 36000 / 36000 ] Power of Money [ 97925 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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