2v1v2v1
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/02/2024 - Last Updated: 07/08/2024 - Spanish Empire [1vs2vs2vs1]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tanyan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:23:35
18251
  • 0
    Units in vision only
  • 0
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Player team
POWER
斩妖
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
37:07:09
205387
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    Units in vision only
  • 0
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 109960 / 162000 ]
史努比
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
20560
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    Units in vision only
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Player team
Morale Boost [ 46880 / 86400 ] Samurai Spirit [ 46880 / 151200 ]
Briarios
Units cost is reduced to 90% (10% cheaper).
30:00:31
15590
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    Units in vision only
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Player team
Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
Mint_Swater
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
41:04:30
44342
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    Units in vision only
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Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 54240 / 162000 ]
midbomber
Units cost +20% more to build, but gain +30% attack and defense.
26:18:09
420
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    Units in vision only
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Player team
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 113400 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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