.play long game
Day 31 - Turn: 00d 00h 00m - Total: 03d 21h 51m
Game Started: 06/05/2024 - Last Updated: 12/05/2024 - .Rhode Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UrBooksROverdue
Luck on attacks is -9% to +24%.
102:06:33
184600
  • 0
  • 0
  • 0
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 75600 / 75600 ]
lucian_top
No day-to-day abilities.
167:20:27
327600
  • 0
  • 0
  • 0
SUPER
Hardolfo
Units gain +30% attack, but lose -20% defense.
220:22:58
771100
  • 0
  • 0
  • 0
SUPER
LegendaryRidge
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:21:50
343900
  • 0
  • 0
  • 0
Turbo Charge [ 22500 / 70200 ] Overdrive [ 22500 / 140400 ]
LogisticalMenace
Units gain +30% attack, but lose -20% defense.
27:23:48
70000
  • 0
  • 0
  • 0
Knuckleduster [ 1000 / 27000 ] Haymaker [ 1000 / 54000 ]
cdregiacorte
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:00:00
18000
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
南鸢
Units (even air units) gain +10% attack power on plains.
39:17:03
15000
  • 0
  • 0
  • 0
Beat Down [ 500 / 27000 ] Block Rock [ 500 / 54000 ]
Ironbasilisk
Units gain +30% attack, but lose -20% defense.
210:13:48
67950
  • 0
  • 0
  • 0
Knuckleduster [ 64800 / 64800 ] Haymaker [ 79400 / 129600 ]
ChiefComrade
Units gain +30% attack, but lose -20% defense.
37:05:49
27000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Tex227
Units (even air units) gain +10% attack power on plains.
48:16:58
108800
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.