Bermuda Babylon Classic
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/12/2024 - Last Updated: 07/15/2024 - Sunset Boulevard (When the S*** Hits The Fan)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
El_Mancio04
No day-to-day abilities.
08:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
GentleMelon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:01:56
38500
  • 0
  • 0
  • 0
    0/?
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Player team
Copter Command [ 4850 / 18000 ] Airborne Assault [ 4850 / 54000 ]
Ascrein
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
46740
  • 0
  • 0
  • 0
    0/?
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Player team
SUPER
ViridisViperz
Luck on attacks is -9% to +24%.
07:18:18
5300
  • 0
  • 0
  • 0
    0/?
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Player team
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
南鸢
Units cost +20% more to build, but gain +30% attack and defense.
20:04:38
75620
  • 0
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 24680 / 36000 ] Samurai Spirit [ 24680 / 63000 ]
onisteven
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:21:32
21700
  • 0
  • 0
  • 0
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Player team
Market Crash [ 17400 / 18000 ] War Bonds [ 17400 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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