WW1
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/13/2024 - Last Updated: 08/02/2024 - World War One
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zeterman
Units cost +20% more to build, but gain +30% attack and defense.
09:00:34
6900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
米饭内个吃
Units cost +20% more to build, but gain +30% attack and defense.
24:21:15
18540
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 44610 / 75600 ]
Seegras28
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:11:41
10500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 1450 / 18000 ] Airborne Assault [ 1450 / 54000 ]
Hellman6416
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:21:22
9700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 13050 / 64800 ] Meteor Strike II [ 13050 / 108000 ]
pinklightning
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:12:47
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 9500 / 54000 ] Meteor Strike II [ 9500 / 90000 ]
AlphabetSuup
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
22900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 25200 ] Airborne Assault [ 0 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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