16 reasonable people
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/15/2024 - Last Updated: 11/06/2024 - 16 Reasons
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
PorkedPork
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:22:38
9800
  • 0
  • 0
  • 0
    0/?
    0/?
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Lightning Drive [ 3400 / 27000 ] Lightning Strike [ 3400 / 81000 ]
Luna Leka
Unaffected by snow, but rain affects him the same as snow would for others.
01:17:33
8500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 59550 / 63000 ]
MastaJiggyWiggy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
19400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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    0/?
Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
Staxx_lol
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:00:00
2000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Paragon1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:14:41
3600
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 21400 / 32400 ] High Society [ 21400 / 64800 ]
Nikelman
Unaffected by snow, but rain affects him the same as snow would for others.
03:19:23
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Joe_Musashi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:16:59
9000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 13250 / 27000 ] Victory March [ 13250 / 72000 ]
Sylvanus
Unaffected by snow, but rain affects him the same as snow would for others.
06:19:55
6000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 500 / 27000 ] Winter Fury [ 500 / 63000 ]
Sir Squeeble
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:19:12
10000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Lightning Drive [ 17750 / 27000 ] Lightning Strike [ 17750 / 81000 ]
Anth312
Luck on attacks is +0 to +19%.
07:20:22
11000
  • 0
  • 0
  • 0
    0/?
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    0/?
Lucky Star [ 6250 / 27000 ] Lady Luck [ 6250 / 54000 ]
4ldwin
Unaffected by snow, but rain affects him the same as snow would for others.
14:22:33
7100
  • 0
  • 0
  • 0
    0/?
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SUPER
斩妖
Unaffected by snow, but rain affects him the same as snow would for others.
23:02:19
1400
  • 0
  • 0
  • 0
    0/?
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SUPER
tethys
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:19:27
31700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
raysansilver
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:11:28
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
WhisperingPhoenix73
Luck on attacks is +0 to +19%.
24:17:13
2300
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
    0/?
    0/?
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
maomao10694
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:21:47
16500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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