Day 16 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/30/2009 - Last Updated: 03/06/2010 - 4P - Immigration (Squarewar[e])
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
trix1117
Units gain +10% attack. Units gain +10% attack and +10% defense.
5800
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Black Wave [ 2720 / 27000 ] Black Storm [ 2720 / 81000 ]
None [ 1320 / 27000 ] Ex Machina [ 1320 / 81000 ]
ninjafreak80
Luck on attacks is -9% to +24%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
1000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
ray070696
Units gain +10% attack. Units gain +10% attack and +10% defense.
23000
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Black Wave [ 11142.5 / 27000 ] Black Storm [ 11142.5 / 81000 ]
None [ 12545 / 27000 ] Ex Machina [ 12545 / 81000 ]
usmchayward1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10100
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Double Time [ 13240 / 27000 ] Victory March [ 13240 / 81000 ]
Market Crash [ 11465 / 27000 ] War Bonds [ 11465 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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