BACK AT IT
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/16/2024 - Last Updated: 12/14/2024 - Wheel of Fortune
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Meteor
Angry nell I told you this would happen!
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Roldski32
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
251:15:46
34700
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    Units in vision only
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Urban Blight [ 33773.6 / 54000 ] High Society [ 33773.6 / 108000 ]
Copter Command [ 43200 / 43200 ] Airborne Assault [ 78375 / 129600 ]
Bane2407
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
257:15:01
79500
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Copter Command [ 36000 / 36000 ] Airborne Assault [ 65683.1 / 108000 ]
Copter Command [ 25438.3 / 39600 ] Airborne Assault [ 25438.3 / 118800 ]
quacktagon
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
82:20:06
364000
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Josef5050
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
70:21:13
434300
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Paragon1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
151:22:18
198800
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    Units in vision only
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Urban Blight [ 26493.6 / 32400 ] High Society [ 26493.6 / 64800 ]
Urban Blight [ 9102.4 / 32400 ] High Society [ 9102.4 / 64800 ]
AcousticHemoroads
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
178:16:16
165700
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POWER
Double Time [ 27000 / 27000 ] Victory March [ 54523.4 / 72000 ]
NoSkillsHere
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost is reduced to 90% (10% cheaper).
167:10:08
140
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Market Crash [ 8795 / 32400 ] War Bonds [ 8795 / 97200 ]
Barter [ 24375 / 32400 ] Merchant Union [ 24375 / 54000 ]
Hardolfo
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
250:00:20
147650
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Barter [ 23630 / 27000 ] Merchant Union [ 23630 / 45000 ]
Morale Boost [ 11815 / 36000 ] Samurai Spirit [ 11815 / 63000 ]
Myriddin
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost is reduced to 90% (10% cheaper).
56:17:39
467000
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    Units in vision only
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Deadtired
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units cost is reduced to 90% (10% cheaper).
222:17:43
460
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Urban Blight [ 48233.9 / 48600 ] High Society [ 48233.9 / 97200 ]
Barter [ 19325 / 32400 ] Merchant Union [ 19325 / 54000 ]
Stealer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
268:08:54
300
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Copter Command [ 43200 / 43200 ] Airborne Assault [ 56750 / 129600 ]
Copter Command [ 46800 / 46800 ] Airborne Assault [ 51475 / 140400 ]
Zeterman
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
56:23:10
460000
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
XtremeWiped
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
211:20:35
16000
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Copter Command [ 26683.6 / 28800 ] Airborne Assault [ 26683.6 / 86400 ]
Urban Blight [ 25087.6 / 32400 ] High Society [ 25087.6 / 64800 ]
astrobrite_fan
Units cost is reduced to 90% (10% cheaper). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
56:19:36
466700
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
LawOfOne
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
98:05:23
368600
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
MarleyVaa
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
842348
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POWER
Copter Command [ 32400 / 32400 ] Airborne Assault [ 36373.1 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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