8 players
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/19/2024 - Last Updated: 08/09/2024 - city
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ssorgatem
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
98880
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 72000 ] Samurai Spirit [ 0 / 126000 ]
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
09:22:39
30080
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
WhisperingPhoenix7…
Units cost +20% more to build, but gain +30% attack and defense.
09:15:14
33520
  • 0
    Units in vision only
  • 0
  • 0
SUPER
wahoo24
Units cost +20% more to build, but gain +30% attack and defense.
20:12:04
56480
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 35940 / 57600 ] Samurai Spirit [ 35940 / 100800 ]
amay
Units cost +20% more to build, but gain +30% attack and defense.
13:21:20
56840
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
XtremeWiped
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:09:29
136900
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 43200 ] Super Snipe [ 0 / 86400 ]
manifestado
Units cost +20% more to build, but gain +30% attack and defense.
13:21:00
17360
  • 0
    Units in vision only
  • 0
  • 0
SUPER
xrumblingcdsx
Units cost +20% more to build, but gain +30% attack and defense.
19:17:35
3200
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 71340 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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