.play long game
Day 21 - Turn: 00d 00h 00m - Total: 33d 22h 21m
Game Started: 06/24/2024 - Last Updated: 03/12/2025 - .Rhode Island
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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hatkid7
Units (even air units) gain +10% attack power on plains.
19:06:44
25000
  • 0
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
PandaManJoe
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
60:18:20
36000
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 34750 / 54000 ]
e13691246
Luck on attacks is -14% to +29%.
33:22:20
101900
  • 0
  • 0
  • 0
Overclock [ 13500 / 48600 ] System Crash [ 13500 / 113400 ]
MastaJiggyWiggy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
57:02:11
53900
  • 0
  • 0
  • 0
Turbo Charge [ 7800 / 27000 ] Overdrive [ 7800 / 54000 ]
FrogDusty
Units (even air units) gain +10% attack power on roads.
35:12:34
12000
  • 0
  • 0
  • 0
Forced March [ 27000 / 27000 ] Trail of Woe [ 33450 / 45000 ]
noname455
No day-to-day abilities.
123:16:06
0
  • 0
  • 0
  • 0
SUPER
Tex227
Units (even air units) gain +10% attack power on plains.
57:20:03
65100
  • 0
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
58:11:54
92000
  • 0
  • 0
  • 0
Brute Force [ 6000 / 27000 ] Barbaric Blow [ 6000 / 54000 ]
Lennychu
No day-to-day abilities.
25:13:34
26000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Bostonrob12
Units gain +30% attack, but lose -20% defense.
41:18:23
45000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.