4v4
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/25/2024 - Last Updated: 09/04/2024 - Emperors and Retainers
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Flameche93
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
36:06:21
87440
  • 0
  • 0
  • 0
Player team
Gold Rush [ 6840 / 18000 ] Power of Money [ 6840 / 54000 ]
ChainDestruction
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
34:03:42
600
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 67900 / 90000 ]
Raedel
Units gain +10% attack.
40:08:42
21400
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
Az1mute
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
46:01:14
10000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 56600 / 75600 ]
Fruitigal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
44:04:39
8445
  • 0
  • 0
  • 0
Player team
Gold Rush [ 24560 / 36000 ] Power of Money [ 24560 / 108000 ]
JTirador
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:16:06
33400
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
elusyv
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
45:06:15
476490
  • 0
  • 0
  • 0
Player team
POWER
Starduster
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
187597
  • 0
  • 0
  • 0
Player team
Gold Rush [ 39600 / 39600 ] Power of Money [ 62530 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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