Grit`s paradice
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/26/2024 - Last Updated: 08/28/2024 - 1600 Artillery
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Joseph Jayarp
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:18:51
22000
  • 0
  • 0
  • 0
Snipe Attack [ 22500 / 37800 ] Super Snipe [ 22500 / 75600 ]
tubes2
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:23:16
2000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
Owaain776
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
1000
  • 0
  • 0
  • 0
Snipe Attack [ 8400 / 27000 ] Super Snipe [ 8400 / 54000 ]
Discokoopa
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27:18:12
26400
  • 0
  • 0
  • 0
Snipe Attack [ 23100 / 59400 ] Super Snipe [ 23100 / 118800 ]
pegomastax
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:11:50
27600
  • 0
  • 0
  • 0
Snipe Attack [ 45300 / 54000 ] Super Snipe [ 45300 / 108000 ]
Lord Dee
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:20:36
27000
  • 0
  • 0
  • 0
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 68100 / 86400 ]
Ayrwyn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
24000
  • 0
  • 0
  • 0
Snipe Attack [ 2400 / 48600 ] Super Snipe [ 2400 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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