UK n Ireland T4 FOG
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/27/2024 - Last Updated: 10/06/2024 - UK and Ireland
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Yandere Roon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:03:29
1000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
史努比
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:21:01
21900
  • 0
    Units in vision only
  • 0
  • 0
SUPER
AlexSol4R
Units gain +30% attack, but lose -20% defense.
13:20:20
5900
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 22950 / 27000 ] Haymaker [ 22950 / 54000 ]
EggSaladologist
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:01:07
1550
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 81000 / 81000 ] Counter Break [ 135000 / 135000 ]
VictorSeven
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
45:16:03
37200
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Banjoey
No day-to-day abilities.
00:00:00
29900
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 54000 / 54000 ] Sidewinder [ 88550 / 135000 ]
BoldGiraffe
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
26:10:47
800
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 20550 / 48600 ] Overdrive [ 20550 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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