Sandy Circle CUA
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/27/2024 - Last Updated: 07/22/2024 - Sandy Circle [3 v 3]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ska_
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
36:07:54
69600
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Player team
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
B549
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
32:01:56
35000
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Player team
Max Force [ 0 / 54000 ] Max Blast [ 0 / 108000 ]
bigblackcoffee
Units (even air units) gain +10% attack power on plains.
32:17:11
18400
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Player team
Beat Down [ 37800 / 37800 ] Block Rock [ 63806 / 75600 ]
Mr. Diddles
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
17000
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Player team
Lightning Drive [ 48600 / 48600 ] Lightning Strike [ 53400 / 145800 ]
warmlazana
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
32:23:32
25150
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Player team
Market Crash [ 39000 / 43200 ] War Bonds [ 39000 / 129600 ]
dylanhill1225
Luck on attacks is +0 to +19%.
32:20:13
5200
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Player team
Lucky Star [ 43200 / 43200 ] Lady Luck [ 45114 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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