fortnite simulator
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/05/2024 - Last Updated: 10/04/2024 - the battle royal
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
No day-to-day abilities.
17:07:12
98700
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
quacktagon quacktagon
Luck on attacks is -14% to +29%.
10:02:55
13800
Overclock [ 27000 / 27000 ] System Crash [ 38000 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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notafishperson_01 notafishperson_01
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:06:28
4500
Snipe Attack [ 11600 / 27000 ] Super Snipe [ 11600 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Bane2407 Bane2407
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
33:17:24
131400
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 46500 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Grandel Grandel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
29:03:37
100000
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 53050 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 0
    Units in vision only
  • 0
  • 0
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BJ Dart BJ Dart
No day-to-day abilities.
42:13:27
110000
Hyper Repair [ 14250 / 32400 ] Hyper Upgrade [ 14250 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 3
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 8100
  • 3000
    0/?
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Josef5050 Josef5050
Luck on attacks is -14% to +29%.
15:01:40
31500
Overclock [ 21550 / 27000 ] System Crash [ 21550 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Coolcalm Coolcalm
No day-to-day abilities.
14:15:23
30000
Hyper Repair [ 5350 / 32400 ] Hyper Upgrade [ 5350 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
  • 0
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Sie2428 Sie2428
Luck on attacks is -14% to +29%.
21:08:34
27000
Overclock [ 27000 / 27000 ] System Crash [ 32800 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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docteur qui docteur qui
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:33
3000
Enhanced Vision [ 1000 / 27000 ] Counter Break [ 1000 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
  • 0
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pegomastax pegomastax
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:18:58
7500
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 31650 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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andrewthomas andrewthomas
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:18:06
47200
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 39200 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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XtremeWiped XtremeWiped
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:12:54
13500
Terrain Tactics [ 28650 / 36000 ] Prime Tactics [ 28650 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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米饭内个吃 米饭内个吃
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:20:28
23600
Snipe Attack [ 19300 / 27000 ] Super Snipe [ 19300 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Login0313 Login0313
No day-to-day abilities.
09:20:09
4500
Hyper Repair [ 22650 / 27000 ] Hyper Upgrade [ 22650 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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GWoB GWoB
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
182300
Enhanced Vision [ 26450 / 27000 ] Counter Break [ 26450 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 3
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 10000
  • 9000
    0/?
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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