Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/05/2024 - Last Updated: 09/27/2024 - Boneville
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:18:52
111600
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Paragon1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:05:19
184400
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Double Time [ 0 / 37800 ] Victory March [ 0 / 100800 ]
南鸢
Luck on attacks is +0 to +19%.
19:00:15
54600
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Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
lolimartle
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
152000
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
4ldwin
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
23:19:12
1300
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SUPER
Amit8989
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:15:15
82700
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 83150 / 113400 ]
e13691246
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
24:00:04
129200
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Enhanced Vision [ 30850 / 48600 ] Counter Break [ 30850 / 81000 ]
Advancewars08
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:15:14
43000
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Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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