Peace for the world
Day 15 - Boot: 00d 00h 00m - AET:
Game Started: 01/07/2010 - Last Updated: 03/07/2010 - PEACE for the world
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
DrChainSaW
Units gain +10% attack.
13500
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
WelshRepublic
Units gain +10% attack.
17400
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Black Wave [ 27000 / 27000 ] Black Storm [ 30005 / 81000 ]
majesticPWN
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
8800
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 81000 ]
trix1117
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
26500
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Darth Hawke
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
46500
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 81000 ]
o WINTERSTURM o
Units gain +10% attack.
12000
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
WWShakeD
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12000
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Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Lord_Echo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
79500
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Terrain Tactics [ 8640 / 27000 ] Prime Tactics [ 8640 / 81000 ]
Falconewing
Units gain +10% attack.
19500
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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