Moose on the fun
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/08/2024 - Last Updated: 08/16/2024 - We All Make Mistakes In the Heat of Passion, Jimbo
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Aduckwithnoname
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:16:14
35000
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Player team
Lightning Drive [ 1200 / 27000 ] Lightning Strike [ 1200 / 81000 ]
augale
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:16:58
12600
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Player team
Lightning Drive [ 7350 / 27000 ] Lightning Strike [ 7350 / 81000 ]
Amit8989
Units repair +1 additional HP (note: liable for costs).
00:00:00
45000
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Player team
Lucky Lass [ 25700 / 27000 ] Covering Fire [ 25700 / 54000 ]
buildthewall
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:18:30
40600
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Player team
Lightning Drive [ 2600 / 27000 ] Lightning Strike [ 2600 / 81000 ]
FrogDusty
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:03:09
31400
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 52450 / 81000 ]
Briarios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:11:31
0
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 39050 / 81000 ]
WaffleBoi
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:00:01
26000
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Player team
Terrain Tactics [ 900 / 36000 ] Prime Tactics [ 900 / 63000 ]
MadeInHeaven
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:12:54
21500
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Player team
Lightning Drive [ 5150 / 27000 ] Lightning Strike [ 5150 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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