Don’t Koal my bluff!
Day 57 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/10/2024 - Last Updated: 12/16/2024 - dark citadel
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ActivistVictor
Units (even air units) gain +10% attack power on roads.
123:17:08
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 200 / 81000 ] Trail of Woe [ 200 / 135000 ]
klozo
Units (even air units) gain +10% attack power on roads.
156:13:31
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 81000 / 81000 ] Trail of Woe [ 101200 / 135000 ]
Clock150
Units (even air units) gain +10% attack power on roads.
112:10:24
1700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 54000 / 54000 ] Trail of Woe [ 90000 / 90000 ]
XtremeWiped
Units (even air units) gain +10% attack power on roads.
97:01:49
45000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 5600 / 64800 ] Trail of Woe [ 5600 / 108000 ]
lordoftheroaches
Units (even air units) gain +10% attack power on roads.
124:13:49
13900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
SKeLeDríno
Units (even air units) gain +10% attack power on roads.
114:15:15
25600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
EroSennin
Units (even air units) gain +10% attack power on roads.
78:03:00
36900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 37800 / 37800 ] Trail of Woe [ 63000 / 63000 ]
lucian_top
Units (even air units) gain +10% attack power on roads.
00:00:00
45200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 32800 / 81000 ] Trail of Woe [ 32800 / 135000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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