M
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/12/2024 - Last Updated: 08/24/2024 - Another Europe Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hamsterjackson
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:21:17
29000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
斩妖
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:16:24
273240
  • 0
  • 0
  • 0
Gold Rush [ 21600 / 21600 ] Power of Money [ 36000 / 64800 ]
南鸢
Units cost +20% more to build, but gain +30% attack and defense.
10:05:25
85040
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
xyxiangying
Units cost is reduced to 90% (10% cheaper).
00:00:00
160310
  • 0
  • 0
  • 0
Barter [ 0 / 59400 ] Merchant Union [ 0 / 99000 ]
Redspyinbase
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:19:27
18000
  • 0
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
sametaki
Units cost +20% more to build, but gain +30% attack and defense.
07:22:48
57680
  • 0
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
JIPS
Units cost is reduced to 90% (10% cheaper).
17:11:54
99570
  • 0
  • 0
  • 0
Barter [ 59400 / 59400 ] Merchant Union [ 99000 / 99000 ]
bravebrother
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
26:22:00
48900
  • 0
  • 0
  • 0
Tsunami [ 57410 / 93600 ] Typhoon [ 57410 / 163800 ]
pizzapie4eva
Units cost is reduced to 90% (10% cheaper).
30:17:42
870845
  • 0
  • 0
  • 0
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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