.FFA 8P T0 HF
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/25/2024 - Last Updated: 10/23/2024 - Conic Nomad: Tectonia
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cadeor
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
25:02:25
172400
  • 0
  • 0
  • 0
SUPER
CatWithYarn
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:18:05
12000
  • 0
  • 0
  • 0
Meteor Strike [ 1000 / 54000 ] Meteor Strike II [ 1000 / 90000 ]
Angeil
Units cost is reduced to 90% (10% cheaper).
28:15:04
154940
  • 0
  • 0
  • 0
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
Laylow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:16:20
27400
  • 0
  • 0
  • 0
Double Time [ 26160 / 43200 ] Victory March [ 26160 / 115200 ]
Doktor
Units cost is reduced to 90% (10% cheaper).
00:00:00
386575
  • 0
  • 0
  • 0
Barter [ 64800 / 64800 ] Merchant Union [ 108000 / 108000 ]
bravebrother
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:00:12
63100
  • 0
  • 0
  • 0
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
icedfish
Units cost is reduced to 90% (10% cheaper).
11:10:56
3350
  • 0
  • 0
  • 0
SUPER
moonbug7
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:20:30
191900
  • 0
  • 0
  • 0
Copter Command [ 21600 / 21600 ] Airborne Assault [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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