Island Rampage!
Day 50 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/27/2024 - Last Updated: 12/15/2024 - ! 1 v 10 Black Hole Cat Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zarlrack Zarlrack
No day-to-day abilities.
45:04:25
16400
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Angeil Angeil
Units (even air units) gain +10% attack power on plains.
88:08:49
4500
Beat Down [ 54000 / 54000 ] Block Rock [ 108000 / 108000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Paragon1 Paragon1
Units repair +1 additional HP (note: liable for costs).
88:19:19
4200
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 41300 / 75600 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
TinyBomby TinyBomby
Units gain +30% attack, but lose -20% defense.
00:00:00
31400
Knuckleduster [ 2250 / 43200 ] Haymaker [ 2250 / 86400 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
duke0802 duke0802
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
98:10:46
23500
Meteor Strike [ 151200 / 151200 ] Meteor Strike II [ 252000 / 252000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
TeraGloom TeraGloom
Units repair +1 additional HP (note: liable for costs).
35:15:17
23500
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Laylow Laylow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
90:05:36
46800
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
traukolin traukolin
Units gain +30% attack, but lose -20% defense.
79:06:41
24600
Knuckleduster [ 0 / 64800 ] Haymaker [ 0 / 129600 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
TheDurpyWizard TheDurpyWizard
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
44:23:27
32400
Meteor Strike [ 27200 / 54000 ] Meteor Strike II [ 27200 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
Jaklyman Jaklyman
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
97:04:38
50100
Max Force [ 54000 / 54000 ] Max Blast [ 108000 / 108000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Raedel Raedel
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
33:05:27
16500
Meteor Strike [ 4500 / 54000 ] Meteor Strike II [ 4500 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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