Sami Vs Rachel
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/30/2024 - Last Updated: 10/11/2024 - Giga World
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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米饭内个吃
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
26:01:19
21800
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Double Time [ 8600 / 27000 ] Victory March [ 8600 / 72000 ]
Netryus
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:03:41
25000
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Double Time [ 700 / 27000 ] Victory March [ 700 / 72000 ]
expert464
Units repair +1 additional HP (note: liable for costs).
00:00:00
31850
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Lucky Lass [ 4075 / 70200 ] Covering Fire [ 4075 / 140400 ]
klozo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
76:16:19
100
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Double Time [ 34450 / 54000 ] Victory March [ 34450 / 144000 ]
-Riddik-
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:07:11
5400
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
strangepixels
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
59:16:02
41400
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Double Time [ 43200 / 43200 ] Victory March [ 55950 / 115200 ]
SKeLeDríno
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
50:06:27
800
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Double Time [ 30800 / 37800 ] Victory March [ 30800 / 100800 ]
onisteven
Units repair +1 additional HP (note: liable for costs).
23:23:08
3000
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Lucky Lass [ 4800 / 27000 ] Covering Fire [ 4800 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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