2 vs 2
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/31/2024 - Last Updated: 08/11/2024 - End of Entropy [2 v 2]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
coolguy5000
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:13:49
13700
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 46200
  • 12000
    0/?
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Player team
Lightning Drive [ 5400 / 27000 ] Lightning Strike [ 5400 / 81000 ]
Ayrwyn
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
13400
  • 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 44600
  • 12000
    0/?
    0/?
    0/?
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Player team
Double Time [ 5700 / 27000 ] Victory March [ 5700 / 72000 ]
TeraGloom
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:19:05
9000
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 5350 / 27000 ] Max Blast [ 5350 / 54000 ]
MyBffJill
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:18:37
0
  • 18
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 52600
  • 14000
    0/?
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Player team
Double Time [ 4250 / 27000 ] Victory March [ 4250 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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