Day 21 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/12/2010 - Last Updated: 03/19/2010 - Nonsense
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
heyingming
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units gain +10% attack.
2000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Laika
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14700
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 48525 / 81000 ]
Market Crash [ 23327.5 / 27000 ] War Bonds [ 23327.5 / 81000 ]
RedNifre
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Terrain Tactics [ 19460 / 27000 ] Prime Tactics [ 19460 / 81000 ]
DrWalkItOff
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack and +10% defense.
12200
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 37870 / 81000 ]
None [ 5442.5 / 27000 ] Ex Machina [ 5442.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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