A Hunger Game Fog ON
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/01/2024 - Last Updated: 01/08/2025 - Hunger Games
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
coolguy5000
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
50:20:40
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Snipe Attack [ 32400 / 37800 ] Super Snipe [ 32400 / 75600 ]
Cadeor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
45:21:34
27400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 29700 / 32400 ] Victory March [ 29700 / 86400 ]
Raedel
Luck on attacks is +0 to +19%.
81:20:23
3300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
Luna Leka
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
53:14:26
4500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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SUPER
tomholland420
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:11:37
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Cvest501
Luck on attacks is +0 to +19%.
62:06:00
2400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Star [ 31150 / 32400 ] Lady Luck [ 31150 / 64800 ]
damakuno
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:15:40
0
  • 0
    Units in vision only
  • 0
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    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
ChaosCommander
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:21:01
0
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 450 / 27000 ] Victory March [ 450 / 72000 ]
Night Sun
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
48:03:03
11700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Tower Shield [ 46200 / 48600 ] Tower of Power [ 46200 / 97200 ]
greyg-host
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
63:20:27
5400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Tower Shield [ 15300 / 32400 ] Tower of Power [ 15300 / 64800 ]
Ironbasilisk
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
9600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 48600 / 48600 ] Tower of Power [ 93100 / 97200 ]
Netryus
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:14:06
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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