2v4TestMap
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/11/2024 - Last Updated: 10/30/2024 - 2v4 Test
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Floortje
No day-to-day abilities.
19:13:12
23100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Sideslip [ 54000 / 54000 ] Sidewinder [ 75600 / 135000 ]
DoctorDJJones
Luck on attacks is -9% to +24%.
27:23:26
19300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Brute Force [ 41250 / 59400 ] Barbaric Blow [ 41250 / 118800 ]
rmac
Units (even air units) gain +10% attack power on plains.
19:10:07
900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
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    0/?
Player team
Beat Down [ 18900 / 70200 ] Block Rock [ 18900 / 140400 ]
lem_gambino
No day-to-day abilities.
22:22:28
23600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
gmeiner
Units gain +30% attack, but lose -20% defense.
00:00:00
24900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Knuckleduster [ 64900 / 70200 ] Haymaker [ 64900 / 140400 ]
tayzzer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
26:14:50
1700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Player team
Turbo Charge [ 70200 / 70200 ] Overdrive [ 76800 / 140400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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