Monopoly
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/11/2024 - Last Updated: 11/16/2024 - '~USA-
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
HAP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
39:12:06
15175
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
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    0/?
Gold Rush [ 25915 / 36000 ] Power of Money [ 25915 / 108000 ]
GreenGoblin
Units cost is reduced to 90% (10% cheaper).
65:14:45
63710
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 43200 / 43200 ] Merchant Union [ 45845 / 72000 ]
Firehalf
Units cost is reduced to 90% (10% cheaper).
26:18:46
11800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 12185 / 37800 ] Merchant Union [ 12185 / 63000 ]
icedfish
Units cost is reduced to 90% (10% cheaper).
41:22:35
20835
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Barter [ 43200 / 43200 ] Merchant Union [ 53930 / 72000 ]
WarHeadsHP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:00:00
3000
  • 0
  • 0
  • 0
    0/?
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    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
WhisperingPhoenix73
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
59:09:02
31060
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Gold Rush [ 7015 / 28800 ] Power of Money [ 7015 / 86400 ]
AntiAirDisliker
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
38:04:46
11390
  • 0
  • 0
  • 0
    0/?
    0/?
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Gold Rush [ 28800 / 28800 ] Power of Money [ 67030 / 86400 ]
wartywarlock
Units cost is reduced to 90% (10% cheaper).
00:00:00
30260
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
    0/?
Barter [ 24300 / 43200 ] Merchant Union [ 24300 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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