!zombies
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/22/2024 - Last Updated: 01/02/2025 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
CatWithYarn
No day-to-day abilities.
09:04:53
14100
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
OgItsKnucks
No day-to-day abilities.
15:15:54
6200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 40800 / 54000 ]
Zarlrack
Units (even air units) gain +10% attack power on plains.
21:09:20
8500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Sproncie
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:23:54
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
nightublette
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:12:04
6700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 42950 / 54000 ]
Angeil
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
19:10:18
1400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 47400 / 64800 ]
Morbius
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:19:57
298800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Stealer
Units gain +30% attack, but lose -20% defense.
04:10:46
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 2500 / 27000 ] Haymaker [ 2500 / 54000 ]
monkie
No day-to-day abilities.
10:08:38
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 300 / 27000 ] Hyper Upgrade [ 300 / 54000 ]
wartywarlock
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:22:25
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 25600 / 27000 ] Victory March [ 25600 / 72000 ]
xtrwombat
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:23:06
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 35850 / 54000 ]
GaoMatteo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
8800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Cubuloid
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:00:26
7700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 26800 / 27000 ] Counter Break [ 26800 / 45000 ]
Ruffymellow
No day-to-day abilities.
11:19:16
5800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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