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Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/30/2024 - Last Updated: 11/10/2024 - Decoy Doll TEAM MODE
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:21:29
2100
  • 29
    Units in vision only
    Unit-count sprite
    x 19
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 82500
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 32400 / 32400 ] Max Blast [ 48800 / 64800 ]
Zö
No day-to-day abilities.
16:12:54
4800
  • 38
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 140100
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 19200 / 27000 ] Hyper Upgrade [ 19200 / 54000 ]
Davy123
Luck on attacks is -9% to +24%.
03:23:47
18400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 48450 / 54000 ]
Carapapa
No day-to-day abilities.
00:00:00
23600
  • 18
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 45700
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 29400 / 32400 ] Hyper Upgrade [ 29400 / 64800 ]
GreenGoblin
No day-to-day abilities.
18:00:51
600
  • 18
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 58600
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 4050 / 32400 ] Hyper Upgrade [ 4050 / 64800 ]
docteur qui
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:18:41
1400
  • 23
    Units in vision only
    Unit-count sprite
    x 13
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 75000
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 11850 / 32400 ] Counter Break [ 11850 / 54000 ]
Briarios
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:01:03
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 7250 / 32400 ] Max Blast [ 7250 / 64800 ]
Armello
Units (even air units) gain +10% attack power on roads.
11:14:24
12500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Forced March [ 22500 / 27000 ] Trail of Woe [ 22500 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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