conquer Antarctica!!!
Day 29 - Turn: 00d 00h 00m - Total: 310d 01h 08m
Game Started: 08/29/2024 - Last Updated: 02/08/2025 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
jakel5564
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
432:21:53
33850
  • 0
  • 0
  • 0
Double Time [ 0 / 48600 ] Victory March [ 0 / 129600 ]
Stealer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
311:14:41
30500
  • 0
  • 0
  • 0
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 70150 / 113400 ]
Jose507pty
Luck on attacks is +0 to +19%.
246:12:33
24750
  • 0
  • 0
  • 0
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
EggDestroyer
No day-to-day abilities.
310:01:07
49000
  • 0
  • 0
  • 0
Hyper Repair [ 2000 / 48600 ] Hyper Upgrade [ 2000 / 97200 ]
Bob12345678
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
352:20:52
950
  • 0
  • 0
  • 0
SUPER
eracer556
Luck on attacks is +0 to +19%.
286:20:15
11400
  • 0
  • 0
  • 0
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
TacticsCommand
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
413:03:13
25300
  • 0
  • 0
  • 0
POWER
Ciuffo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
296:16:22
17200
  • 0
  • 0
  • 0
Double Time [ 32400 / 32400 ] Victory March [ 52250 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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