slime zomble
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/01/2024 - Last Updated: 11/05/2024 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ActivistVictor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:18:42
32500
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Player team
Snipe Attack [ 2100 / 27000 ] Super Snipe [ 2100 / 54000 ]
coolguy5000
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:21:59
20700
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Player team
Gold Rush [ 1800 / 18000 ] Power of Money [ 1800 / 54000 ]
Finleycream
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:23:12
19800
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Stealer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:14:56
14000
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Player team
Snipe Attack [ 1700 / 27000 ] Super Snipe [ 1700 / 54000 ]
nightublette
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:01:40
12000
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Player team
Meteor Strike [ 2600 / 54000 ] Meteor Strike II [ 2600 / 90000 ]
esnaps
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:20:45
21500
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    Units in vision only
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
onisteven
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
391500
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 20600 / 54000 ]
DoctorDJJones
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:12:13
13000
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    Units in vision only
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Scandalous
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:23:36
30000
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Player team
Snipe Attack [ 1800 / 27000 ] Super Snipe [ 1800 / 54000 ]
floragreene
Units gain +10% attack and +10% defense.
11:12:35
2000
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
BigMexicanJoe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:14:03
17000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
tangxinyu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:00:58
17000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Overmind14
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:15:00
25000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ironman7768
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:16:45
13000
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    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 1350 / 27000 ] Super Snipe [ 1350 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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