Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/06/2024 - Last Updated: 01/18/2025 - dark citadel
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ActivistVictor
Units (even air units) gain +10% attack power on roads.
63:04:38
44300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 11550 / 43200 ] Trail of Woe [ 11550 / 72000 ]
Briarios
Units (even air units) gain +10% attack power on roads.
106:08:16
35900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 38100 / 48600 ] Trail of Woe [ 38100 / 81000 ]
tanyan
Units (even air units) gain +10% attack power on roads.
94:04:44
2900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
tom666
Units (even air units) gain +10% attack power on roads.
102:22:41
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 16200 / 48600 ] Trail of Woe [ 16200 / 81000 ]
Zarlrack
Units (even air units) gain +10% attack power on roads.
102:14:33
25100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 32400 / 32400 ] Trail of Woe [ 54000 / 54000 ]
Overmind14
Units (even air units) gain +10% attack power on roads.
85:22:03
15500
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
史努比
Units (even air units) gain +10% attack power on roads.
00:00:00
29300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 25550 / 48600 ] Trail of Woe [ 25550 / 81000 ]
Eagle852
Units (even air units) gain +10% attack power on roads.
84:19:26
2300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 37800 / 37800 ] Trail of Woe [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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