Fimal batttle
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/01/2024 - Last Updated: 09/03/2024 - The Final Battle 10X HARDER
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Scandalous Scandalous
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
12000
Terrain Tactics [ 8600 / 36000 ] Prime Tactics [ 8600 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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    x 2
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    x 7
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    x 3
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    x 1
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    x 1
  • 85600
  • 9000
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U_w_U U_w_U
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:16:38
7000
Max Force [ 9100 / 27000 ] Max Blast [ 9100 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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    x 3
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    x 12
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    x 1
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    x 2
  • 204600
  • 9000
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Stealer Stealer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:22:52
2000
Lightning Drive [ 20400 / 27000 ] Lightning Strike [ 20400 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
  • 18
    Unit-count sprite
    x 7
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    x 4
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    x 2
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    x 2
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    x 1
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    x 2
  • 155000
  • 8000
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Ignacio 2 Ignacio 2
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:00:00
26000
Meteor Strike [ 40800 / 54000 ] Meteor Strike II [ 40800 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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